Ground navigation – Here’s how it works

Fly down to the ground, look out from a window of an existing building or stand on a balcony of a planned building to get the natural first-person perspective has been the most requested feature in CityPlanner. Now you can. We’re happy to  launch CityPlanner ground navigation – available as of right now for all users.




Using ground navigation

  • Enter

    Zoom close to the position you want to “land” in, or double click/tap the position when close to it.

  • Navigate

    Use the mouse or touch to look around. Click or touch tap anywhere to move to a new position.

  • Exit

    Right click or double tap with touch to exit back to overview navigation.

Terrain modification with Shape

For WebGL and Offline, it is now possible to upload a shape file that defines a terrain modification in a layer.

The Shape file

The Shape file has to be defined in the same coordinate system as your background data. The shape can consist of one or several polygons that each can have different height modification settings.
Here’s an example of a shape file that has one polygon and height and color attribute which will be used for the terrain modification.


Project Editor

Create a new layer or modify an existing layer. In “Scenery modification”, click the “Upload shape file” button and select your file.

After upload, you can customize terrain height, surface color and opacity. Terrain height is defined relative from absolute zero altitude. You can type in a value manually for all surfaces or use a value from a linked attribute defined for each surface geometry in the Shape file. Color can be set manually for all surfaces or mapped from a linked attribute per surface.

Note: The terrain modification will not be visible in the Java editor, you have to switch to the webgl project view to see the result.



Project view

Here’s the result in the project view.